In fact, it appears the profit-sharing programme is still an employee benefit and hasn't been revoked. In a follow-up interview with Newsweek, Brevik acknowledged he had "no inside information" about employee benefits, and has subsequently admitted that while on stream he'd speculated that the cut-back was possibly why Blizzard co-founder Michael Morhaime stepped down last month as president, he didn't necessarily "believe it" to be true. "We don't know if that's the case," thejunglequeen cautioned, to which Brevik replied: "Of course not! We don't know if any of this is the case. We're gonna get rid of this program because we need more profits to increase our stock price." We don't like the fact that low-level employees make decent money at Blizzard. Why have you wronged us? Okay, we're going to get rid of the profit-sharing program. "Oh my God, Fortnite is making a fucking shit-ton," Brevik said, purportedly speculating on the thoughts of Activision Blizzard's senior team (thanks, PCGN). The backlash kicked off on social media and websites such as Reddit as soon as the announcement was made, with almost universal criticism of the game and Blizzard. Blizzard faced an unprecedented backlash after it ended its BlizzCon opening ceremony with the announcement of a Diablo mobile game. One of Diablo's original creators, David Brevik, has accused Blizzard of caring about profits more than its staff.īrevik, who served as senior designer on the seminal Diablo way back in 1996, appeared on a livestream hosted by his wife Twitch streamer thejunglequeen after coming back - somewhat inebriated, as acknowledged by both his wife and Brevik himself - from a poker match.Īlthough the stream dates back to the beginning of October, it's picked up traction again in the wake of Blizzard's unveiling of Diablo Immortal.
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